Unyv
Virtual Reality, 2016.
UNYV is an interactive sonic environment in VR, built with Unity, written in C# and using a custom-built
controller to capture hand position and finger movement.
UNYV can be regarded as sonic ecosphere, where every object's sound influences its
environment and can be additionally connected within a dedicated network. Building on the idea of
modular sound synthesis and ecological dynamics the objects influence each other via wave functions
equivalent to a control voltage in a modular synthesizer – these wave functions are simultaneously sonified and visualized as particle streams.
The sound of UNYV can be recorded at any time while moving through the sonic landscape, but also modified with the custom controller.
Since every wave function can be represented by the movement of an object in space a dedicated object of the game
is the so-called „platonic oscillator“ - a complete novelty made up by Hylynyiv. Platonic oscillators are polyhedric objects
generating sinusoidal particle streams whose properties depend from the shape and movement of their polyhedrons.
However, this complex shape can be altered by the user which subsequently also alters the object's emanating wave function.
The wave function is not only visualized but also sonified in real-time, using FFT sound synthesis algorithms.
UNYV can be showcased as interactive installation: while one person at a time can enter the virtual space,
the audience is able to follow the game on screen projections.
